My name is Nathan and I have been creating games for many years with a variety of tools and frame works. I have a strong passion for creating finished products, having released my own game FlyBy onto the Google Play Store as well as on Apples App Store and enjoy working with other people on creative projects.
I have a strong interested in techniques used to procedurally generate content in games, and have dabbled with many techniques for generation various structures such as dungeons and landscapes using techniques that make use of cellular automatons, perlin noise, deluanay triangulation, binary space partitioning trees and many other generally fun areas of computer science.
If your interested in contacting me send an email to:
NathMWilliams (@) gmail (.) com